A protype made for Red Dev Studio. This was a fun and challenging project. I wanted to create destroyed Prypiat with classic mutated twist. I created whole prorotype level in Unity with code in C#. Created all key models (Characters and important props) and merged it into working tech demo / prototype
Concept arting and illustrations are my most loved parts of Game Dev. I alway slike to go back to the drawing board. In this project not only i coded 3d modeled most of aspects in the prototype. But also i made a series of illustrations representing varius factions in the game.
Story of Zone Anomaly is placed in Prypiat, a classic place for modern postapocalyptic scenarios. My job was to create a feel of this iconic place.
For this project i worked from the start to finish on main character. From first idea - thru 3d modeling , riging and animation.